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Ian Bogost
0:57:54
Lecture - Ian Bogost
0:19:54
G4C13 Keynote: Ian Bogost
0:38:09
Play Anything | Ian Bogost | Talks at Google
0:12:20
The Humanities and AI | Ian Bogost, author and video game designer
0:45:15
Ian Bogost on the Demise of Social Networks and Creating a Cultural Shift | Offline with Jon Favreau
0:10:43
WIRED by Design: A Game Designer Explains the Counterintuitive Secret to Fun
0:01:32
Ian Bogost - Story vs System
0:01:26
Ian Bogost - News Games
0:02:05
Ian Bogost - Gamification
1:15:32
Dr. Ian Bogost - Keynote
0:09:26
What is Procedural Rhetoric? A Brief Intro to Ian Bogost's Theory of Procedural Rhetoric
1:22:52
NYU Game Center Lecture Series Presents Ian Bogost (Audio Only)
0:02:55
IdeasLabs 2011- Persuasive Gaming (Ian Bogost)
0:03:03
Ideas @Davos | Ian Bogost | Persuasive Gaming
0:01:35
Ian Bogost - Understanding Social Issues
0:27:02
UX Week 2013 | Ian Bogost | Fun
0:14:24
A Different Way to Write About Games
0:16:27
Ian Bogost: Mobile Games Panel
0:20:29
design3 - UCSC 'Inventing the Future of Games' Symposium - Ian Bogost
1:08:31
2021 Humanities Lecture Series: A Theory of Play
1:08:03
CoAD Lecture Series — Ian Bogost
0:01:37
Ian Bogost On Fun
1:04:07
Play Anything: The Pleasure of Limits, the Uses… by Ian Bogost · Audiobook preview
0:02:46
Ian Bogost - Values in Games & What Designers Should Be Doing
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